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Delta Force2

"Comparing DF landscapes to DF2's and you can easily see the effect 32Bit has had on them, they are smoother, more detailed and finally starting to look more and more like their polygon equivilants"




Delta Force was a wide open war game that got off to a slow start but after a slew of good reviews started to churn out copies like polo packets. Delta Force2 is the sequal and brings into play an updated version of Voxel Space3 technology (yeah voxels) that just happens to be called 'Voxel Space 32'.

Basically DF has hadthe good fortune to have a wide fan base and such a base tends to give many suggestions. In so doing DF2 was born. DF2 features a new engine with realistic grass, 32Bit landscapes and models, 3D Acceleration for polygon objects and a wider field of gameplay.

Weather effects like fog, rain and storms are being brought into play for the specific task of actually helping to deepen the areas of conflict. Such effects combined with new 'Wind' simulation will allow the game to evolve into an increasingly realistic element of play. From early shots and video footage it's good to see that Voxel technology itself is finally starting to show just how good it is. Comparing DF landscapes to DF2's and you can easily see the effect 32Bit has had on them, they are smoother, more detailed and finally starting to look more and more like their polygon equivilants.

More on this soon!

*Update*

Well NovaLogic seemed next to dead so we decided that wityh only an hour left it would be more valuable to sneak in and have a look at the GeForce256!

 

 

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